This forest isn't right. Nothing here is right.

Endless amounts of barren trees, rising up as if escaping. You can't see the sun even at midday. Moon rises as if nothings wrong.
But worst of all, this place makes people "not right". It turns them into wolves.

And it's your job to figure out how to manage the poor regular people and the wolf in human's clothing when every choice is a gamble.

----------------------------------------------------------------------------------------------------------

Wolf, Sheep And a Sack of Meat is a point-and-click management game about surviving 7 nights and attempting to figure out who is human and who is a "wolf". Hopefully by the end, you have someone left, and hopefully more humans than wolfs. 

This is a prototype build, with lots of bugs (assumedly) and lacking the full range of mechanics and elements. So proceed with caution! 

The web build can be a bit laggy, sorry for the lack of downloadable build as of now.

Controls:

Mouse - Interact 
(That's it. That's all there is.)

Special thanks:

To Rain, for providing the song linger for me to use.  

Published 9 hours ago
StatusPrototype
PlatformsHTML5
AuthorJ.
GenreStrategy, Survival
Made withGodot
TagsHorror, Management, Point & Click, Survival Horror
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse

Leave a comment

Log in with itch.io to leave a comment.